Quodsi Docs

Animation

Animation plays the run on your own diagram. Use it to check that the model behaves like the real process, and to show a client what the numbers mean.

When it helps

Animation shows you what happened in one playthrough. It isn't evidence for a decision. Take your numbers from the results tabs, which cover all replications.

Open it

Open a finished scenario in Results and choose the Animation tab. Include animation is on by default in the run window. If you turned it off, the tab says Animation wasn't recorded for this run, and Re-run with animation fixes that.

Playback controls

ControlKeyWhat it does
Play or PauseSpaceStarts and stops playback.
ReplayRStarts again.
Step back, Step forward← and →Moves in small steps.
Hide toolbarTClears the screen for presenting. Press T to bring it back.
Go toJumps to a simulation time, in the unit next to the box. That's the same Show time in unit the reports use.
SpeedSimulated time per real second. 1× is real time, and the top is 1 week per second. A busy run can play slower than you ask, and the toolbar then shows the speed it's really reaching.

What to show on the diagram

Open the Show menu.

OptionWhat it adds
CountsNumbers on each activity: how many entities are waiting to enter, being worked on, and waiting to leave.
Run statsRunning totals: Arrivals (entities generated so far), WIP (in the system now) and Done (finished and exited). Done is broken out per entity type when the model has more than one.
StatesThe live value of model state variables as the simulation plays.
HotspotsTints busy spots red: activities by how deep their inbound queue is, resources by how heavily they're used.
LegendA key for the dots, colors and the three activity numbers.

Hotspots are the quickest way to show a client where the trouble is. Watch the red spread and fade over the run.

Change how it looks

Open Appearance. These settings change the picture only, never the simulation.

SectionSettingWhat it does
EntitiesShape, color, size, queue spacingChanges how each entity type looks and how far apart queued entities are drawn.
LabelsLabel sizeSets the font size for numbers on the diagram.
LabelsShow capacityAdds capacity to the numbers. Activities read waiting 3/10 › working 1/2 › done 0/5, and queues with no limit show just the count. Resources read in use / capacity.
HotspotsFull tint atThe inbound queue size that shows as fully red. Lower it for short-queue models and raise it for busy ones.
HotspotsIntensity, ColorHow strong the tint gets at its peak, and its color.
MotionFaithfulPlays motion exactly as simulated. Instantaneous steps snap instead of gliding. Real travel across connectors still animates over its true duration.
MotionEaseHow long entities take to glide between spots on screen.
For a demo, turn on Counts and Hotspots, set a speed that suits the story, and press T to hide the toolbar.

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